GTA VI had generated an estimated 7.71 million pre-orders and sales by November 3, according to figures attributed to Sensor Tower. PlayStation 5 accounted for 74% of that total, while Xbox Series X|S accounted for 26%. The figures point to a substantial PS5 lead, although the reported platform split does not explain how regional demand, edition choices, or physical sales may affect the final totals.
How many GTA VI copies had been pre-ordered?
The reported total reached approximately 7.71 million copies by November 3. Treat this as an estimate rather than a confirmed figure from Rockstar Games: the reported numbers come from market analysis, and different sources may use different methods or cover different sales channels.
Which console leads GTA VI pre-orders?
PlayStation 5 leads the reported console split, with 74% of pre-orders and sales. Xbox Series X|S represents the remaining 26%. Based on the 7.71 million reported total, that split suggests roughly 5.71 million PS5 copies and 2 million Xbox copies. These are approximate calculations, not independently confirmed platform totals.
- PS5: 74%, or about 5.71 million copies
- Xbox Series estimate, not a final revenue statement from Rockstar. The figure may not include every physical sale, retailer fee, or pricing regional difference.
NewZoo has separately projected that GTA VI could generate around $5.2 billion during its launch week. That projection is a forecast, not money already earned. It also covers a different time frame and may rely on broader assumptions about launch sales and additional revenue streams, so it should not be directly compared with the reported pre-launch estimate.
Could GTA VI pass $1 billion in revenue?
The reported revenue estimate already exceeds $750 million, making the billion-dollar threshold plausible if sales continue at a strong pace. Whether GTA VI crosses it depends on how many players buy the game, its average selling price, the mix of editions, and which sales channels the estimates include.
Longer-term revenue could also depend on post-launch content and in-game purchases. However, those potential earnings should not be treated as guaranteed or included in a pre-order estimate unless a source clearly says they are.
When does GTA VI preloading begin?
The supplied schedule lists digital preloading for PS5 and Xbox Series X|S on November 10. It lists November 12 for physical or code-based versions. Check the relevant platform store or retailer for the latest instructions, since preload access can vary by version and distribution method.
What the sales estimates do—and do not—show
Pre-order estimates offer an early view of demand, but they cannot establish the final number of copies sold or the game’s total earnings. Analysts may use different data sources and forecasting methods. Some estimates focus more heavily on digital storefront activity, while broader market projections may account for additional consumer and revenue assumptions.
For that reason, the 7.71 million figure, the $750 million-plus revenue estimate, and NewZoo’s $5.2 billion launch-week projection should be understood as separate estimates with different scopes, not as directly interchangeable official results.
GTA VI pre-orders and revenue at a glance
Reported pre-orders and sales by November 3: about 7.71 million
PS5 share: 74%
- Xbox Series listed: November 12
GTA 6 pre-orders reach a record 7.7 million copies, signaling unprecedented demand for Rockstar’s highly anticipated open-world game.

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